Tag Archives: violence

Work for Tuesday, November 27, 2012

Brainstorm the violent images that are commonly found in video games. Your goal is to have 30 specific actions that you have seen / heard of occurring in video games.

What are the PROS (Good things) and CONS (Bad things) about video games? Use the sheet provided to write down 5 points on each side — or as many as you can. For the CON (Negatives) side, think about / look at video games from the point of view of a PARENT, POLITICIAN, CONCERNED CITIZEN.

Job #3: VIDEOS
Take notes on your PROS AND CONS sheet while you watch, please and thank you.

1.Watch:  Write down 5 to 10 SPECIFIC ACTS OF VIOLENCE that you see.

2. Watch:  Please write down 2 ideas from the gaming magazine editor (with the very cool hair) as well as 2 ideas that JACK THOMPSON says.

3. Watch:  Please write down 2 IDEAS that you hear in this video.

4. Watch:  How does JACK THOMPSON connect Virginia Tech to the game Counter Strike?

Brainstorm 30 Game Characters from the beginning of video games. (For example, Pac-Man)

Think of games such as GTA, COD, Gears of War. What do these characters look like? What are their physical characteristics?


Video game warnings on boxes?


If you go to ESRB, this site provides parents with straightforward and clear expectations of what to expect in a videogame. For example, a game called The Saboteur was recently released and this is the description of the game as found on ESRB’s web site:

The Saboteur
Platform: Windows PC, PlayStation 3, Xbox 360
Rating: Mature
Content descriptors: Blood, Intense Violence, Nudity, Sexual Themes, Strong Language
Rating summary: In this “open-world” third-person shooter, players control an Irish racing mechanic who seeks revenge against Nazis in German-occupied Paris during the 1940s. Players engage in hand-to-hand combat, perform “stealth kills,” shoot guns, and plant and set off explosives to destroy Nazi targets. Stealth kills usually involve breaking the necks of Nazi soldiers or stabbing them from behind; gun attacks can include carjacking an enemy in a vehicle—players shoot the driver and throw out the body before getting into the car—and shooting soldiers or civilians while they’re on the ground (i.e., postmortem damage). Most of these attacks are accompanied by depictions of blood: the blood sprays out of targets and may pool on the ground or stain surrounding walls. In the free-roaming context, players have the ability to approach any character and use machine guns, rocket launchers, and flamethrowers against him; the cries of pain and screaming from these characters may be unsettling (though players are penalized for killing civilians via the point system). And in districts where the Nazi presence is strong (i.e., the “Will-to-Fight” is low), players may witness civilians in the background getting executed by enemy soldiers.The game contains sexual themes and nudity. Female dancers inside a Parisian cabaret are depicted topless, wearing thong-style underwear that expose their buttocks. Inside a French brothel, women walk around with very little clothing on—essentially, topless with the exception of “pasties” as coverings. German soldiers are sometimes shown groping and fondling prostitutes, dancers, and waitresses; prostitutes can be seen walking the streets of Paris, though sexual acts are only mentioned, never depicted. Characters also reference sex/sexuality in the dialogue (e.g., “A girl should always carry protection,” “Laying on your back all day gives one perspective on life,” and “We’re hitting the brothels later. Want to come?”). The dialogue drives much of the storyline, and those who deliver it use profanity (e.g., “f**k,” “sh*t,” “c*ck,” and “a*shole”) in no uncertain terms.


Should this type of clear and frank description be mandatory by law on the OUTSIDE PACKAGING of the video game boxes so that parents and / or all customers are fully aware of what they are getting themselves into when they buy this game — in the same way that cigarette boxes are now equipped with gruesome images and messages?

What might these video game warning labels look like?

Violent Video Games Teaching Blitz!

If you are exploring a video game:
Please explain, briefly, what happens in the game: the characters, the setting, the activities / obstacles that the character / game player has to overcome, the end goal of the game, etc. = the basics of the game. ** Explain it as if you are talking to someone who has NEVER played this game before. PLUS: look for images / actions / scenes that parents groups / government officials might find offensive.
*****You MUST include VERY SPECIFIC EXAMPLES and IMAGES as best you can. A video of GAME PLAY would be an added bonus.

If you are exploring a crime:
Please give us the basics of the crime: where, when, who, what, why, etc.
*****You MUST include VERY SPECIFIC EXAMPLES and IMAGES as best you can. A video of NEWS would be an added bonus.

Please create about 2 to 5 slides about your topic!

Monday, November 30, 2009

Today, we tied up a few loose ends so as to get ourselves ready for our investigation of violent video games:

1. We explored the lure of video games — i.e. what attracts so many people to video games. We discussed this in class and then I showed 4 ideas that are found on this web page, The Lure of Video Games.

2. We finished up the letter and venn diagram activity from the previous Friday. I informed the students that, on the test, there would be a section where we had to choose either the letter or the venn and complete it, but it would have to include ideas about Stimulus Addiction, Lure, and Immersion.

3. We completed one of our lists; this time, students were asked to brainstorm as many video games that parents, parent groups, governments, etc. would consider ‘controversial’. I gave the example of Halo. We shared our ideas on the Smart Board.

4. Our final activity in class was to complete one of our ‘lotteries’ to decide who would investigate which topic regarding violent video games and their connections to crimes and controversy.